$MNKY Utility and Tokenomics
Last updated
Last updated
Get ready — the BananaClip jungle is about to get a lot livelier. We’re thrilled to introduce $MNKY, BananaClip’s hyper-deflationary chance token that’s here to massively boost thrill factor and take our platform’s V2 launch to the next level.
$MNKY Public Sale Begins April 8th 16:00 UTC on Minswap.io
BananaClip has one mission: Integrate cryptocurrency into existing Web2 games. A complete departure from Web3 gaming norms, BananaClip defies previous narratives by allowing any game creator to integrate Cryptocurrency tokens from over 50 blockchains (starting with Cardano) into their Web2 game in less than a day, with no on-chain code required.
The platforms cash token, $BANA, is the first pillar of BananaClip’s mission— a currency that allows players to wager and make in-game purchases on any existing skill-based game that utilizes BananaClip’s newly released SDK (Software Developer Kit).
In less than a month since launch, BananaClip has already recorded over 8 million $BANA (2% of circulating supply) in wagers — with only a single game live.
Now, with over 100 new games from multiple partners in the pipeline, an explosive V2 reveal just a week away, and our revolutionary SDK already hitting game-dev studios globally, it’s perfect time to introduce the token that will set BananaClip on fire: Meet $MNKY.
We needed a token that would supplement $BANA, with it’s steady tokenomics and cash-like-utility that will drive every game on BananaClip for eternity. We needed something built purely for intense thrill and chance-based gaming, with no-holds barred economic freedom. We also wanted it to benefit $BANA holders massively. BananaClips multi-asset support was designed for an exciting dual token system, so we created $MNKY.
Designed for adrenaline junkies, $MNKY is the exclusive token for BananaClip’s high-stakes, chance-based events debuting with BananaClip V2 — not only complementing $BANA’s stability-focused, currency-like nature but also featuring euphoric, platform-wide synergies with it.
And that’s just the start — the thrill goes much further. $MNKY pushes the boundaries of extremely deflationary tokenomics, with all leftover tokens from chance-based events including lotteries, jackpots, earning boosts, staking-competitions, and every on-platform $MNKY transaction burned. The kicker? All $MNKY holders share the fees generated by these events, which are automatically distributed to their accounts, just by holding $MNKY on BananaClip. $BANA holders also get a piece of these fees too. 😉
It gets even crazier.
50% of the total supply of $MNKY will be burned within the first year of the IDO (Initial DEX Offering). Whatever is left that players haven’t burned, the BananaClip team will burn using buybacks and the treasury.
‘Exclusive to all chance-based BananaClip games, and with borderline-experimental levels of deflation, $MNKY encapsulates the emotion of high-thrills gaming in a token.”
– Humam (Senior Dev, BananaClip)
Remember the perpetual gaming economy? BananaClip’s innovative model flips the traditional, issuance-heavy play-to-earn system on its head. Instead of relying on token inflation, players need $BANA to wager against each other and purchase upgrades — earning through player-to-player competition rather than constant issuance. As a result, demand grows with the player base, not inlfation.
Like $BANA, $MNKY operates within BananaClip’s Perpetual Gaming Economy Model — but this time, it’s designed for chance-based games like lotteries, spin-the-wheel, and randomized earnings boosts. The key difference? instead of fees flowing back into the treasury, they are burned, compounding the effects of the the PGE model.
But hold on, that’s not even all of it, this is where things get wild 👇
To up the anti even more, both ADA from $MNKY transfers and $BANA from wager fees flow back to $MNKY holders, either through further ADA buybacks and burns to intensify scarcity, or as direct $BANA deposits into $MNKY holders’ BananaClip accounts.
All $MNKY token flows including burns, event volume, rewards, and more will be visible on BananaClip–an electrifying game in itself. A real-time $MNKY burn meter will increase FOMO, and feature total $MNKY burned and burns in last 24 hours.
An analytics dashboard for each player account will showcase $MNKY / $BANA earned via staking, winnings over time, and more.
Here’s $MNKY’s debut utility in detail. And remember, as BananaClip grows, so will the thrill, burning, and gamification of $MNKY.
Spin The Wheel: Available as much as you can press the button. Use $MNKY for each spin to win $MNKY, $BANA, Exclusive skins, and more. 80% of $MNKY is burned and 20% goes to $MNKY and $BANA holders.
Chance Staking: $MNKY stakers chase random multipliers — up to 5x — with a chance of a burn. 80% of $MNKY is burned and 20% goes to $MNKY and $BANA holders.
Jackpot Gambles: Burn MONKEY for lottery shots at big hauls. How: 1,000 MONKEY for a 2% chance at 50,000. 80% of $MNKY is burned and 20% goes to $MNKY and $BANA holders.
Staking Competitions: There are two pools of $MNKY, the amount in each is unknown. Choose one to add your $MNKY to, whichever pool holds the most $MNKY after 24 hrs get’s all of the $MNKY from the losing pool.
Lottery: Buy lottery tickets, 100 $MNKY each. a winner is chosen at the end of each week by random selection. 50% of the $MNKY from the lottery is burned, 50% to the winner.
Game Wager Multiplier: Burn $MNKY before games for a chance to double your $BANA wager winnings. The more you burn, the higher the chance. 80% of $MNKY is burned and 20% goes to $MNKY and $BANA holders.
$BANA Staking Boost: Hold $MNKY to multiply your $BANA staking APR. The more $MNKY you hold in your BananaClip account, the higher your $BANA APR boost. ($BANA staking will go live with our V2 release)
Super-Holder Airdrops: $MNKY holders receive random $BANA airdrops, with odds increasing based on their holdings — the more $MNKY you hold, the higher your chances. Likewise, $BANA holders also get $MNKY airdrops under the same rules: the more you hold, the better your odds. And best of all? Monkeys and Bananas are not shy of each other, these airdrops happen often.
Chance-events: Leftover $MNKY from chance-based events is burned (80%) with 20% sent directly to $MNKY and $BANA holders’ BananaClip accounts daily.
$BANA Wagers Fees: 50% of fees from $BANA wagering are sent to $MNKY and $BANA holders, in the from of $BANA.
ADA Fees: All Fees from importing/exporting $MNKY are used to buyback $MNKY on the open market, directly benefiting holders. All bought-back $MNKY is burned.
How are fees distributed? All $MNKY holders who hold their $MNKY on the BananaClip platform automatically get their rewards sent to their account, no action necessary.
Total supply: 1,000,000,000 $MNKY.
Public Sale: 510,000,000 $MNKY (51% of total supply), immediate release, airdropped to IDO participants simultaneously.
Ecosystem: 410,000,000 $MNKY (41% of total supply), used for $MNKY player rewards (minimum 4 year vest) and to support burn events (no vesting for burn events)
Liquidity: 50,000,000 $MNKY (5% of total supply), paired with $ADA from public sale and added to $MNKY/$ADA pool on Minswap at IDO token release.
Team: 25,000,000 $MNKY (2.5% of total supply), 1 year lock, then 36 month vesting period.
Marketing: 5,000,000 $MNKY (0.5% of total supply), 6 month vesting period.
$MNKY is built to spark a frenzy — fueling BananaClip V2’s new, star-studded team of senior devs and unlocking exhilarating experiences beyond what $BANA alone can offer. 2025 will mark the biggest year in BananaClip’s history, with 100’s of new games, a revolutionary SDK going global, Discord and Telegram integrations, and so much more. With a well-structured allocation plan and a clear focus on utility and accessibility, $MNKY is poised to become a cornerstone in the emerging Web3 gaming world, promising an exciting future for both gamers and development studios alike.