Introduction
Welcome to the BananaClip Game SDK documentation! This guide will help you integrate your web-based games with BananaClip’s secure platform, ensuring seamless gameplay, real-time updates, and secure d
Getting Started
The BananaClip Game SDK allows you to:
Track and manage game sessions in real-time.
Securely save and retrieve game progress.
Prevent unauthorized data modifications.
Use WebSockets for real time communication.
To get started, include the SDK script in your HTML page:
<script src="https://cdn.bananaclip.io/v1/sdk.js"></script>
Or add it as npm package:
npm install bananaclip-sdk-v1
Once the SDK is loaded, you can initialize it in your game:
BananaClip.init({ gameId: "your-game-id" });
API Reference
1 Game Session Endpoints
/api/v1/game-session/create
Creates a new game session
POST
/api/v1/game-session/get
Retrieves an existing session
GET
/api/v1/game-session/join
Joins a session
POST
/api/v1/game-session/leave
Leaves a session
POST
/api/v1/game-session/start
Starts a session
POST
2 Game Progress Endpoints
/api/v1/game-data/save
Saves game progress
WebSocket
/api/v1/game-data/load
Loads game progress
WebSocket
3 Secure Transactions Endpoints
/api/v1/user-balance/token-balances
Fetches user balance
GET
/api/v1/user-assets/add/game-asset/{gameAssetId}
Purchases in-game assets
POST
Future Enhancements
📢 Ad & Monetization Integration (Planned for next update)
🏆 Leaderboard Tracking (In progress)
🤖 Fraud Detection with AI (Upcoming feature)
Conclusion
The BananaClip Game SDK provides a secure, scalable, and real-time solution for web-based games. It ensures fraud prevention, WebSocket synchronization, and cryptographic data protection while offering a seamless gaming experience.
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