Introduction

Welcome to the BananaClip Game SDK documentation! This guide will help you integrate your web-based games with BananaClip’s secure platform, ensuring seamless gameplay, real-time updates, and secure d

Getting Started

The BananaClip Game SDK allows you to:

  • Track and manage game sessions in real-time.

  • Securely save and retrieve game progress.

  • Prevent unauthorized data modifications.

  • Use WebSockets for real time communication.

To get started, include the SDK script in your HTML page:

<script src="https://cdn.bananaclip.io/v1/sdk.js"></script>

Or add it as npm package:

npm install bananaclip-sdk-v1

Once the SDK is loaded, you can initialize it in your game:

BananaClip.init({ gameId: "your-game-id" });

API Reference

1 Game Session Endpoints

Endpoint
Description
Type

/api/v1/game-session/create

Creates a new game session

POST

/api/v1/game-session/get

Retrieves an existing session

GET

/api/v1/game-session/join

Joins a session

POST

/api/v1/game-session/leave

Leaves a session

POST

/api/v1/game-session/start

Starts a session

POST

2 Game Progress Endpoints

Endpoint
Description
Type

/api/v1/game-data/save

Saves game progress

WebSocket

/api/v1/game-data/load

Loads game progress

WebSocket

3 Secure Transactions Endpoints

Endpoint
Description
Type

/api/v1/user-balance/token-balances

Fetches user balance

GET

/api/v1/user-assets/add/game-asset/{gameAssetId}

Purchases in-game assets

POST


Future Enhancements

  • 📢 Ad & Monetization Integration (Planned for next update)

  • 🏆 Leaderboard Tracking (In progress)

  • 🤖 Fraud Detection with AI (Upcoming feature)


Conclusion

The BananaClip Game SDK provides a secure, scalable, and real-time solution for web-based games. It ensures fraud prevention, WebSocket synchronization, and cryptographic data protection while offering a seamless gaming experience.

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